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Course Description In this workshop, automotive artists and designers will get a focused introduction to the Unity Editor and the PiXYZ workflow. They will learn the basics of Unity to import CAD Models with PiXYZ and create beautiful 3D models and renderings for automotive industry specific content. Participants will construct an interactive scene featuring a concept car in a garage, then create a user interface to allow user modification and interaction within the scene. In building the project participants will learn key elements of working with the Unity editor from general usability and visual development with tools such as the PiXYZ Plugin, to working with the High Definition Render Pipeline, Lighting, and Materials. Level Beginner Learning Objectives Identify how Unity is being used in the Automotive Industry ● Prepare and set up assets, CAD Data and workflows for project development ● Create, edit, assign and modify materials to create realistic models and visual environments ● Use lighting to create realistic scenes ● Create and implement cinematics to visualize a scene ● Create simple interactive user experiences Activities What to Bring This workshop requires the instructor and participants to have a computer which runs Unity 2018.1 or higher and the PiXYZ plugin. You will also need a mouse. ● Please install Unity (minimum requirement of Unity 2018.1) and PiXYZ prior to the workshop. ● Authorized Training Partners need to contact Unity Business Develop for PiXYZ licensing. Prerequisites No prior experience required.
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