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Course Description In this workshop, we’ll introduce you to the process of importing common design asset formats, such as Alias Studio data, using PiXYZ Plugin. With PiXYZ Plugin, you will learn how to optimize meshes, group objects according to type, and automatically generate Prefabs. Once the assets have been imported, you will then learn how to set up HDRP materials and lighting in preparation for high-quality renders and design visualizations. By the end of this workshop, you will be able to properly import and configure assets using PiXYZ Plugin, and use them to create simple, beautifully rendered scenes in Unity. Level Beginner Learning Objectives Define how Unity can be used to improve visualization production pipelines Work with assets from common Digital Content Creation Tools such as Alias Develop real-time visualization-ready scenes in the Unity engine. Create, edit, assign and modify materials to create realistic models and visual environments. Use lighting to create realistic scenes. Activities What to Bring Additionally, we strongly suggest the following configuration to use PiXYZ with Unity: ● Please install Unity 2018.3 prior to the workshop. ● Authorized Training Partners need to contact Unity Business Develop for PiXYZ licensing. Prerequisites No prior experience required. Requirements *Participants must have a PiXYZ license or active 7-day trial
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